Mechanics
- Timed Attacks
- Elemental System
- Class-based kits
Hero 1
- Damage Dealer
- Wheel Based Timed Attacks
- Dark damage that makes her lose HP
- Mark enemies for extra damage
Hero 2
- Elemental + Support
- Arrow based time attacks
- Heal allies, enchant friends' weapons with elements
- Elemental Magic
Hero 3
- Debuffer
- Circle based timed attacks
- Weakens, stuns, slows enemies
Hero 4
Simple elements:
Fire -> Water -> Wind
Dark <-> Light
- Find loot in dungeons
- Start with two-ish abilities each
- Focused on dungeon crawling